This is a topic that has been on my mind a fair bit
lately, and I had previously mentioned I might go into while discussing 3D platformers. Video games have a lot of potential as a completely
unique medium to do things that books, television and movies never could. Of
course I don’t think there’s anything inherently wrong with games doing the
same things that other mediums do, like using text or cinematics. But as an
interactive form of media games have access to some unique things that only
they can do, and among those is the ability to explore.
Even if Deus Ex: Human
Revolution was a movie, you still could see this cool shot of the city of
Hengsha. But you couldn’t then explore
the city at your own pace.
Movies and books may be able to show all sorts of side
details and interesting aspects to the world that help flesh it out or reveal
new information, but they always have to be directed by the creator. There’s no
way to go off the rails of a story if it’s a linear experience, but when
interactivity comes in you can simply present the audience with a world and let
them go nuts. Games are in a unique position to more accurately exhibit the
feeling of free will and exploration more than any other, and it’s one of the
reasons I love them. It’s also one of the reasons some of gaming’s more recent
AAA titles haven’t enthralled me as much.




