Many years ago, when I was but a wee lad, there were a
series of very popular JRPGs. It so happened that one year this series wanted
to branch out and make a game in a slightly different genre. Rather than their
usual style of game they instead opted for a more tactical one, with grid based
combat similar to what one would see in, say, Fire Emblem. They brought their own flavor of individual character
progression and classes to the table and the result was considered a rousing success.
That game was called Final Fantasy
Tactics. I…did not play that
game.
Pictured: The game I’m
not going to talk about




