Monday, May 6, 2013

Genericide Update: Another Update about Updates

So it’s been a while since we’ve last laid eyes upon each other, internet. I thought about coming back from my over month-long absence in my…usual manner but upon reflection I realized that this would probably take a lot longer to write and would keep you waiting even longer, so in the interest of time I’ve decided to keep the update shorter for the present. I’ve been busy finishing up my most recent semester of college but celebrations are to be had because said semester is now over. I have a huge backlog of juicy, game-related updates to bring to all the good little girls and boys of the internet or failing that, I guess you guys. This combined with my new influx of free time should lead to a veritable flood of updates within the coming weeks and months.

…or at least, it will soon.

Now wait a second, I can explain, please put down the pitchforks…

Monday, April 1, 2013

Genericide Update: My True Calling

Hello again, faithful viewer(s)! You’re probably expecting me to do the same thing I always do and start this update apologizing for how long it’s been since I’ve updated. But I’m going to do things a little different this time. For you see, I have good news for all of you. Soon, I think I’ll be updating the blog much more often than I have been. There’s a good reason for this, which is as follows:

Saturday, March 9, 2013

An Unrestrained Ramble on the Forging of Words

Well well well, it’s been a while, hasn’t it? As is becoming an embarrassing trend with this blog, I seem to have gone a fair period of time without updating it. I’m sure my readers would be very disappointed in my long absence were it not for the fact that I talk to all of them like every other day. My hefty hiatus has been horribly heinous, but fear not, more content is on its way. But beyond that, my good reader, I must say I had a really good and not at all fictitious reason for not updating, which I will now describe to you in excruciating detail.

Our story begins several days after my last update about impressive organs. It was a dull, average afternoon of me practicing my chainsaw juggling routine. I was right in the middle of doing the tricky bit with the behind-the-back on-a-unicycle portion when suddenly I stopped, causing only minor property damage in the process. For you see, my Blog Sense was going off like something that was going off with an unprecedented amount of vigor! Focusing my Hyper Sensitive Blog Alignment Temporal Determinant Sensor know to some as “knowing about the passage of time”, I realized that it had been too many days without updates for the world to handle without resorting to cannibalism or whatever it is you people do when you go too long without hearing a random individual make jokes about butts in between talking about decades old video games.

Tuesday, February 12, 2013

Some Top Video Game Songs with Organs in Them

            So the other day I was thinking of a video game song in my head (because this is the sort of thing I do often) and accidentally confused it with another video game song, because both of them involved organs. Spurred by this thought, I tried to think up all the video game songs I could involving organs and came up with a surprisingly high tally. Deciding that there are far stupider inspirations for articles out there (which I will assuredly act upon later) I decided to compose a list of some top video game songs with organs in them.

Pictured: Sufficient inspiration for an article, apparently.

Sunday, February 3, 2013

A Paper on Environmentalism

Earlier today I was struggling with an assignment for an unnamed class in which I had to identify a problem related to the class being green and offer a solution. I was not fond of the assignment, so I did something I've done once or twice before to amuse myself: I wrote out a fake, comedic version of the essay. Normally I only write these for my own amusement, but upon showing it to a friend they said I should post it on the blog. Given that school and my own laziness is keeping this blog as empty as usual lately, I figured why the hell not. So here, presented for your amusement, is some unedited, off-the-cuff madness from a bored and frustrated paper writer:


Friday, January 25, 2013

Mega Man Battle Network 2 Review

            This week on Genericide, I review a game that isn’t over a decade old! AHAHAHA! I had you going for a second there. Seriously though, today I’m reviewing an old Game Boy Advance game you quite possibly have never played or care about. Because what do I look like, some kind of normal person who lives in the present?

All of the cool kids are stuck decades in the past, man. That and people with malfunctioning time machines.

Tuesday, January 8, 2013

Sonic Adventure 2: Battle Review

            So over my holiday I’ve been submerged in a sea of older games, even with enticing new titles vying for my attention, mostly from the holiday steam sale. If this seems silly, it’s only because it is, but I can’t say I haven’t been enjoying myself revisiting past titles. One such title is one I already owned but lost track of, so I bought it for five bucks during a sale and became instantly obsessed with it again. That game will be obvious to anyone who read the top of the page. That’s right; I’ve been playing a considerable amount of Bill Hatcher and the Giant Egg Sonic Adventure 2: Battle.

            Sonic Adventure 2 was released for the ultimately doomed Sega Dreamcast console in 2001, but due to the whole doom thing it was later re-released with extra content on the Nintendo Gamecube less than a year later. This was the version my smaller self owned in the somewhat distant past, and I quite liked it at the time. I’m happy to report that the game holds up in my eyes today, but it’s still not without its problems.

The right image is the copy I remember from my childhood. The left image is the copy people with poor purchasing luck remember.