Wednesday, September 16, 2015

Final Fantasy 6: Intro and Combat



Wow, we’ve sure had a lot of Oblivion here lately. It’s a big change of pace for me, both because I’m updating regularly and because the game is only 9 years old. That’s way too current for me. Next thing you know I’ll actually be covering current news and things that are relevant to reader’s interests! I can only imagine how horrible such a future would be. What’s next, having loving and supportive fans with whom I share a healthy and non-abusive relationship? Gross.

“We love you Genericide!”
“Ugh, go away weirdos, your positive reinforcement is unsettling! I bet you don’t even enjoy bad fan fiction!”

So this week we’re going to take a break from the 9 year old game to talk about one over 20 years old, Final Fantasy 6. Final Fantasy is one of the most well-known franchises in video games, and defined an entire sub-genre, the JRPG (Japanese Role-Playing Game). Final Fantasy 6 was the last of the main series to use 2D sprites instead of 3D models. It was also the last to appear on a Nintendo console, showing up in America as Final Fantasy 3. (Due to lesser sales, many early games weren’t released outside Japan until later).

Wednesday, September 9, 2015

Oblivion Adventures Part 6: Home is Where the Hearse Is



On the last installment of Oblivion Adventures, escort exterminator Shush’Ogar stomped stalking strumpets to stop them stealing stupendous amounts of gold. We rejoin him after this encounter, as he rolls back into town.

Shush was kinda tired on account of not sleepin de past few days. He was especially tired cause he had like fifty of dese skulls to carry around.  It was okay doe, Shush had a special condition dat let him not sleep way longer den normal, somethin about most of his brain bein in-sul-a-tion. But Shush figured he could use a break. So Shush sat down at de bar an ate an drank some stuff for a bit. While Shush was doin dat, a guy came over to Shush lookin kinda nervous. De guy kept givin quick looks to Shush’s belt, which was where Shush were keepin all de big bags a gold he kept gettin.

Wednesday, September 2, 2015

Oblivion Adventures Part 5: Muscular Orc Hammers Trio of Sultry Sirens [HD]


Last time we saw Shush’Ogar, he came to the coast city of Anvil, wandered into the mage’s guild, secured a membership, secured all their stuff, secured all their riches by selling their stuff back to them, then secured a job to defeat a rogue mage. The task was quickly completed, securing him a recommendation. We rejoin our protagonist outside the guild hall...

Shush wasn’t sure wot ting he was gonna do next. Shush knew dat he needed to visit a buncha places to get more better mage-y stuff, but dose other places were far away. Plus, Shush felt like dere was another ting he was s’posed to do dat he was forgettin. Shush were walkin down de street tryin to figure out wot dat was when he overheard some people talkin.

“Yeah, it sounds like Maelona is getting pretty desperate about it.”

“Well I would be too, if I were her. ‘Course I’d probably try and get money out of a divorce settlement rather than paying strangers from my own pocket.”

Shush wasn’t always de best at listenin, but he was real gud at hearin about people payin him. Shush walked up to de people talkin.

“Did you say somethin about people payin strangers for stuff?” Shush said.

“Oh, um, hello sir. Yes, the couple down the street” de man pointed as he talked “was having some trouble with the local gang. You know...the all-female one? They’re willing to pay-“

“Dat’s all Shush needed to hear.”

Wednesday, August 26, 2015

Oblivion Adventures Part 4: Free Money and Murders


Last time on our adventures in Tamriel, Shush’Ogar learned the subtleties of armor repair; took a treasure hunting job from a man whose hair could house several families of bird; and delivered a sacred artifact to someone in exchange for an important mission he didn’t really listen to. He then took a boat to the coast to continue his quest. This is arguably cheating because moving boats don’t actually exist in this game, but so what it’s a metaphor for fast travel shut up. Having successfully snuck that one by you, I’m going to get back to Shush before you take issue with it.

It took about a day for Shush to get to de coast city. When de boat got close to de town, Shush saw dere was a guard waiting for dem. When de boat wot Shush took hit land Shush got up, scratched his arm and walked up to de guard guy.

“Greetings citizen, welcome to Anvil. Can I offer you any directions?”

“Uh...did you say Anvil?”

The city of Anvil, where Shush was definitely probably supposed to go.

Wednesday, August 19, 2015

Oblivion Adventures Part 3: Durability and Destiny


Last time on Oblivion Adventures, smash-hit salesman Shush’Ogar struck scores of skeletons and sketchy sell-swords, taking tons of treasure to trek towards town, prompting a peaceful proprietor to propose probable paths of practicing proficient peddling. And afterwards...

Shush stepped outta de shop feelin pretty gud about all de sellin stuff he did. Shush were gettin lotsa shiny gold pieces for all de glowy stones he found. Shush wasn’t sure what to do wit all de gold doe. Den Shush had an idea. Cause see Shush’s clanky clothes got all banged up from all de skeletons an stuff, an it was real uncomfortable. So Shush found a buildin wit a picture of clanky clothes on it, an he went inside.

The shop in question, notable for looking exactly like every other shop in the imperial city.

Wednesday, August 12, 2015

Oblivion Adventures Part 2: Dungeons and Dealings

 

Last time we left our supposedly sneaky orc Shush’Ogar, he had stumbled out of jail, collected skulls, stumbled out of goblin caves, witnessed the assassination of an emperor, and stumbled out of a sewer. The moment when you walk out from the tutorial into the light of a wide-open world to explore is always great in Bethesda games. An interesting thing to note about Oblivion is that though you can go anywhere and do as you like at this point, the game starts you off pointed straight at a dungeon. Specifically, an ancient ruin named Vilverin.

There’s a sleeping bandit right out of view behind the wall. I know this dungeon uncomfortably well.

This dungeon was one of the first things I experienced playing an Elder Scrolls game, and I wager the same was true for many others. It’s a good introductory dungeon too, as it has a fair bit of variety and can make you an obscene amount of money for a level one character. As such, it’s been an unofficial tradition of mine to plunder the place as my first independent act with new characters. Now dungeons can be kind of same-y and lacking in unique commentary, so we’ll skip or summarize some in this play-through. But for at least this first one, I’ll make an exception.

Wednesday, August 5, 2015

On Oblivion Leveling


NOTE: This post is a game design interlude not directly connected to my written Let’s Play of Oblivion. If you don’t care about this sort of thing, you can skip it. But if you like painfully detailed discussions of in-game mechanics, gosh golly gee are you in for a treat.

So before we continue the adventures of Shush’Ogar, there’s something I need to address. In the first episode of this series, as well as future episodes, I’m trying to mix in discussions of game design along with humorous play-by-plays. This is all well and good for most things, as Oblivion has a lot of weird and amusing quirks to it. However, there is one subject in Oblivion that is too massive an issue. There’s one giant, messy problem with the game that I want to dedicate an entire post to properly discuss. This one thing, this near fatal flaw is my biggest issue with Oblivion. It bolsters many of the lesser problems in the game and is the number one reason I can't consider Oblivion the best Elder Scrolls game. So what could this flaw possibly be?

Today, we’re going to talk about leveling up in Oblivion.

Wednesday, July 29, 2015

Oblivion Adventures, Part 1


When it comes to what I do in my free time and even just the games I play, there’s a lot of content that never gets a proper blog post here. I understand that given my recent update rate, this information has gone from “kind of obvious assumption” to “something so clearly and blatantly apparent that all human children instinctively know it at birth”. But I want to make this clear all the same. I play all sorts of video games that I never see fit to write lengthy articles about. Typically this is some combination of having nothing interesting to say and/or the game being so popular and documented that everything I could say has been said.

An example of this phenomenon is Bethesda games. Bethesda is probably best known for The Elder Scrolls series; a succession of massive open-world action RPGs most recently featuring the extremely popular Skyrim. I’ve sunk many hundreds of hours into the company’s more recent games, starting with The Elder Scrolls IV: Oblivion. Even though this game is the second most recent in the series it’s already almost a decade old. Bethesda made games before this, but they’ve generally been rated M and when I was younger I had what was less of a computer and more one of Charles Babbages new-fangled abacuses.

Wednesday, May 13, 2015

Zelda: The Minish Cap Review



After the expected amount of break time, we now return from being a blog exclusively about thinly-veiled satire to a blog exclusively about The Legend of Zelda. You may be wondering why I’m reviewing so many Zelda games lately. Have I perhaps elected to become some type of sage Zelda hermit, living alone out in the mountains where I do nothing but meditate, play Zelda games and look meaningfully at the morning sun through my grizzled beard? Well, no. I wouldn’t be complaining if someone paid me to do that, but no.

You see, I had been playing Four Swords Adventures for a while before the Youtube show Game Grumps reminded me of my past frustrations with Zelda 2. After completing these two games, I realized there was only one game out of all seventeen in the main series that I hadn’t played. I owned and had played every Zelda game except one: The Legend of Zelda: The Minish Cap. Well, it turned out that The Minish Cap was available for purchase on the Wii U digital store, and I had a gift card for said digital store. So I hope you like these Zelda reviews, because I’m in too deep to NOT go over this game.

Wednesday, April 1, 2015

Genericide’s New Direction

We here at Genericide have been enthusiastic to bring you the best in gaming content the past few years. Today, we want to announce to you a bold new direction Genericide is embarking in to improve the site like you could never imagine. As of today, Genericide is shifting focus to be a better service of quality games content than ever before! We want to be your one-stop shop for all things video games, and are bringing the quality content to back it up!

Our team has been working round the clock on this new wave of streamlined content designed specifically for you. These changes will allow not only maintain that classic Genericide quality our viewers are used to experiencing, but a ton more epic news, columns and entertainment pieces than ever before! We’re so dedicated to this content push that our team has prepared a whole 10 new articles available for you right now! So kick back, relax, and enjoy the all-new, awesome content display we have here at Genericide Entertainment! Don’t forget to share these great new posts on social media!











If you like our stuff at Genericide Entertainment, be sure to share it on Facebook, Twitter, Tumbler, Reddit, Google+, Instagram, Myspace, DeviantArt and AOL Instant Messaging.


[This page is a work of parody]

These Classic Gaming Characters are So High Right Now

We all have those times when we need to relax, kick back and smoke some drugs. But video game characters are not supposed to smoke the drugs! That would be totally crazy and random, right? But it turns out they do smoke the drugs, which is what these images are about!

Eric Todd is Departing from Genericide Entertainment

Genericide Entertainment is sad to announce today that will be losing one of our staff members, Eric Todd. You may remember Eric Todd as the founder of this site back in its original incarnation as Genericide, although probably not because this is actually the first time he’s mentioned his name on the blog. We here at Genericide Entertainment admire his legacy and the groundwork he set out for us, but due to creative differences and internal problems he regrettably had to part ways with the rest of the staff. In an interview on his last day of work, Eric was quoted as saying “What is even going on today?! How and why are you people taking over my personal blog? It’s not even that popular, each post gets two-dozen views that are like one hundred percent google searches, why me?!” Truly prolific words for us to remember him by.

However, Eric’s passing does not at all change the mission statement of this site. We will continue to provide awesome gaming content of all kinds for your 24/7, and none of it written by lame long-winded people! We look forward to your continued support.

Hey, did Eric’s tragic passing get you in a mood to laugh at silly cats? Try taking a look at 9 Cats That Don’t Give a Fuck, And Also Video Games Are Involved Somehow. Feeling more like you want to read something boring and socially responsible? Then you should try reading Why Femi-nazis and Tumblr are Ruining Gaming.

If you like our stuff at Genericide Entertainment, be sure to share it on Facebook, Twitter, Tumbler, Reddit, Google+, Instagram, Myspace, DeviantArt and AOL Instant Messaging.


[This page is a work of parody]

9 Cats That Don’t Give a Fuck, And Also Video Games Are Involved Somehow

Everybody loves cats, and everybody loves video games. The logical thing for us to do was combine the two! The cats don’t seem all that interested though, but that just makes them all the funnier!



This cat would please like you to leave him alone so he can keep playing handheld games. Hilarious! #SoFunny #OMGKitty #MeowtendoDS 

Why Femi-nazis and Tumblr are Ruining Gaming

We all love gaming here at Genericide Entertainment, and I’m sure you readers do to. I mean gaming is like the digital equivalent of home-made pie and newborn puppies, and you love those things, don’t you? Of course you do! We all love video games, and we’ve loved video games a long time, which is why it surprises me that some of us are willing to let video games just roll over and die.

That’s right, the death of video games is upon us. And it’s not from big publishers or the market crashing again or the latest Sonic the Hedgehog game. No, what’s causing the death of video games is feminists.

6 Mind-Blowingly Epic Fails Popular Games Today Make

Games have come a long way from the original Nintendo where everything started. They’ve added stunningly realistic gameplay and graphics, but have they lost something along the way? They definitely have, and I’ll tell you what it is we’re willing to trade for pretty visuals.

Are Gamers Overwhelmingly Ignorant Sexists?

The video games industry has a lot to answer for. In addition to perpetuating all sorts of horrible practices in regards to violence and other offensive material, it’s particularly bad about sexism. You’re probably nodding your head at this point, thinking of all the times you’ve seen a video game portray female characters in a negative light. That’s a good point, you think, it’s a good thing you’re not part of the problem. Well guess what, asshole? You are DEAD WRONG.

First Mushrooms, Now This? 7 More Blazed Game Characters

After our last crazy drugfest with our video game buddies, we looked around and found even more! So here are 7 more gaming heroes who can’t resist stopping their world saving quests to take a toke!

The Seedy Underbelly of the Mushroom Kingdom You Never Noticed

We all like video games, but there’s some surprises lying below the surface of these games. The classic world of Super Mario Bros is one of the most beloved video game universes of all time, but there are some really dark implications you’ve never considered behind it. I’m gonna give you the scoop, and inform you of some of this seedy underbelly neither you or anyone else has ever thought about before...

6 Tricks That Fool You into Thinking Consoles are Better than PC

There’s an age old debate that rages throughout video gaming history, since the dawn of time, and boy is it a stupid one. For years people have debated whether video game consoles are superior to personal computers, as though that was actually an argument you could have. These sheeple refuse to realize the evidence that’s right in front of their noses. PC has always been the better choice over consoles, and the only reason some think otherwise is because some of the glorious PC gaming master race are polite enough to humor them. But if you give them an inch they take a mile, and so for years the less intelligent among gamers have been duped by simple tricks that console manufacturers are using to pull the wool over their eyes. I’m going to set the record straight and reveal some of those so you can all just admit you’re wrong already.

Is Games Journalism Losing Its Integrity?

Video games are a medium we all love here at Genericide Entertainment, as I’m sure you do too. But dear readers, there is a troubling trend that can be seen lately in the games industry. People reporting on games took a while to hit their stride, and it seems their juvenile beginnings are showing once again. There are cries all across the industry of game reviewers not reviewing games properly or even getting paid off for giving their reviews a certain score. Genericide Entertainment does its best to be the moral watchdogs of the gaming community, and will assuredly cover absolutely any rumors of corruption in games as soon as it hits, repeatedly over and over until a verdict is reached. But we worry that even our guiding presence won’t be enough.


Even fantastic games, like The Last of Us, don’t seem to get 100s on Metacritic. Highly suspicious.