Last time on Oblivion
Adventures, Shush was visited in the dead of night by a mysterious stranger,
who was soon given a dead flight out the inn window. The next day we escorted
an eccentric nobleman through hordes of undead to place an artifact in the
chamber of a forgotten king. In video game terms, this is basically asking to be betrayed. A bevy of
bludgeons were shared all around. And today...
S’razirr was not having a good day.
The khajiit had always tried to lead a good life. Which, by his
definition, was one wherein he did bad with enough caution to never get caught.
It was a policy that had served him well ever since he’d run away from his home
in Elswyr 11 long years ago. Thing is, it was the kind of lifestyle you could
only screw-up once.
So he had thought when, several days ago, he’d shot a 7 foot tall
hulking mound of orange-and-purple orc who’d politely asked him not to. His
second request had been made with a warhammer as tall as S’razirr, and just as
heavy if his nerves weren’t telling tall tales. The tales they told down the
nearby cliff were quite tall, but it was hard to doubt their accuracy. Speaking of...





