Friday, May 20, 2016

Genericide Update: Starting Strong

Well here we are again. I sure am glad I one-hundred percent committed to absolutely bringing home heaps of fresh content every week. Imagine, if I hadn’t decided I was gripping punctuality by the horns and breaking my pelvis riding it, I would’ve been disappointed by this lack of content all alone. Now we can all be disappointed in me together! It will be a beautiful bonding experience. We can all hit a piƱata of me until it breaks open, revealing nothing because I am very subtle at metaphor. Then I’ll realize no one actually came to the get-together because like three people read these things and I never sent out invites to the impromptu metaphorical pity party beforehand. After this realization I’ll sob softly to myself in the corner. So you know, an average week but now I’m writing it down!

Friday, May 13, 2016

Genericide Update: On Update Announcements About Updates

Why hello. I didn’t see you come in. Ha. This is a funny joke, as this is a pre-recorded message, and I have no manner of seeing you in the first place. The hilarity of this humorous gaffe is granted extra joke quotient by means of it being a text post, even lesser in vision-capabilities. It is even further bolstered by the fact that this exact joke has been used many times by other people. Therefore, the statement was both a joke and a reference. In the real world, this would make it less funny. Fortunately, we’re on the internet: Where only hilarity can result by continuously bringing up a delicious buffet of dead horse entrees. May I take your coat? HA! How am I supposed to manhandle this outward fashion layer when I am on the other end of your internet? You’re probably not even wearing a coat! Unless you are. Then I suppose it’s slightly less hilarious. I’ll adjust the joke quotient.

I suppose it’s time we got down to business. Straighten your tie, dust off your pants, pull up you suspender straps that no one actually wears these days, because I’m about to hit you with some HARD FACTS.

FACT 1: Guys, making internet funnies is haaaaaaaaard.

FACT 2: Guuuuuys, having a real job is haaaaaaaaaaaaaaaaaaard.

FACT 3: Guuuuuuuuuooooiiiiiissse, having a real job and also making internet funnies is HAAAAAAAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRR....aDUH.

Sunday, May 8, 2016

Homestuck Part 3: Music


Note: This is the third post in a series. You’d think that’d be obvious with the “Part 3” in the title, dunkass. It’s like, do you even read the things shoved in front of your vacant, listless sight orbs? Clearly not, or I wouldn’t have to spend so much time chastising you for making me provide theoretical answers to questions I assume you made. Moron.

Part 2 (the part before this one) is here.

Part 1 (the part that is not before this, by process of elimination) is here.

And we’re back for the final installment! Thought you could avoid my typical music rant because this wasn’t a video game? Think again! (Actually you could easily avoid it by simply not reading, especially now that this is its own article. Just bear with me).Though Homestuck isn’t a computerized electronic television game of any sort, it does draw a lot of inspiration from video games. From this imitation has blossomed forth animations, interactive portions, and a ton of music. The music community around Homestuck has produced over 25 albums for a total of more than 500 songs. That’s an impressive amount of audio devoted purely to one webcomic. It’s also surprisingly good. There are some uninspired, dull and generally average songs, especially on larger albums. All the same, there’s a ton of music I like here, and some I absolutely love. The songs take a lot of inspiration from video game music, not just in use of chiptunes or electronic sounds but in the sense that they feature instrumental music with strong, recognizable melodies.

Saturday, April 30, 2016

Homestuck Part 2: Fan Adventures



Ye find yourself in yon GAME BLOG. Ye see a FLASK. Obvious exits are PART 1, PART 3, and PART THE ONE YOU ARE READING. What dost thou do?

>Get ye flask

>Ye can’t get ye flask.

>Go PART 1

>Ye cannot “Go PART 1”. Thou must navigate using the HELPFUL LINKS to exit this BLOG POST.

>Write BETTER BLOG POST

>I’m sorry, I don’t know how to do that with “BETTER BLOG POST”.

>Go PART THE ONE YOU ARE READING

Last time I gave an introduction to Homestuck, speculated why it was so popular, and offered some of my personal experiences on it. I said that I would talk about Homestuck-adjacent media and offer a conclusion this time, but that’s not quite accurate. See there’s this thing you’re supposed to do with articles, on the tip of my tongue, hmm oh yes: stop writing them. I didn’t do that, and so now I’m going to take a page out Hussie’s book and divide my subdivision. Today I’ll be discussing fan adventures, and soon we’ll cover music. Soon meaning a few days, because I said I’d post this Friday and I didn’t. But in a sense, is Saturday not the Friday of the soul? Is it not the ephemeral realm of freedom from the shackles of our daily lives, taking flight into the wondrous realms of joy amongst the clouds of recreation? Could it be that when we say Friday, in our deepest heart of hearts, Saturday is what we are truly understood to mean?

No, not really. I have some professional experience with past-me, that guy is full of shit.

Wednesday, April 27, 2016

On Homestuck, Part 1



Note: This was originally going to be one article, but I rambled on even longer than usual and there was a lot of what could technically be described as “research” involved. As a result, it’s been split into two parts. The second half will go up on Friday. For those of you viewing from the mystical portal of chronology known as the future, you’ll find that it’s already here.
...and also here. Future me didn’t warn me this would be a three parter.

Two weeks ago, after exactly 7 years of updates, a comic called Homestuck finally ended. I’m here today to talk about it.

I rarely talk about anything personal on this blog. I rarely talk about anything unrelated to video games. I rarely talk about my opinions on wildly popular topics. Today I plan on breaking all of these trends, in observance of my biggest unwritten rule: “I write what I feel like.” However, this would be nothing without my second biggest unwritten rule: “Don’t suck.” Inspiring wording on that one. Point is, even though this article is outside my usual wheelhouse, I’ll endeavor to keep the quality similar, like that of a wheelbungalow or at least a wheelshanty.

I’m also aware that Homestuck has something of a...baggage behind it. This immensely popular internet sensation brought in millions of fans from every corner of the digital realm. Based on the content of the piece and the culture generally seen around it, it’s a safe bet that most of them were teenagers or the recently teenaged. Combined with the fact that Homestuck itself is very strange and heavily memetic, and it’s no surprise it frustrated those outside its fandom. Hell, sometimes it frustrated those inside it. So if you don’t like Homestuck, I have good news for you! The final seal on the ancient wizard’s curse I used to force you to read all my blog posts has dissipated. You don’t have to read this. I won’t take offense. In fact, I’m literally unable to take offense, as my readership is so small ambient google noise is indistinguishable from a dip in views.

Pictured: Traffic after a cat rolls on a keyboard and accidentally visits Genericide.

Friday, April 15, 2016

Oblivion Adventures Part 19: The Day Before


Last time on Oblivion Adventures, Shush was visited in the dead of night by a mysterious stranger, who was soon given a dead flight out the inn window. The next day we escorted an eccentric nobleman through hordes of undead to place an artifact in the chamber of a forgotten king. In video game terms, this is basically asking to be betrayed. A bevy of bludgeons were shared all around. And today...

S’razirr was not having a good day.

The khajiit had always tried to lead a good life. Which, by his definition, was one wherein he did bad with enough caution to never get caught. It was a policy that had served him well ever since he’d run away from his home in Elswyr 11 long years ago. Thing is, it was the kind of lifestyle you could only screw-up once.

So he had thought when, several days ago, he’d shot a 7 foot tall hulking mound of orange-and-purple orc who’d politely asked him not to. His second request had been made with a warhammer as tall as S’razirr, and just as heavy if his nerves weren’t telling tall tales. The tales they told down the nearby cliff were quite tall, but it was hard to doubt their accuracy. Speaking of...

Saturday, April 9, 2016

Genericide Update: Retrospective Ramblings

As of a couple weeks ago, I’ve made 100 posts here on Genericide. Considering the amount of verbiage I vivaciously vomit, this is an impressive amount indeed. For me, I mean. I assume those people I hear about with “competency” and “standards” and “real jobs” would aim higher. But that last point has changed for me recently. Those who read my last update will know it was a goofball throwback to a bunch of my previous hijinks, all under the guise of me not having time to write. In a case that basically never ever happens, it takes inspiration from what’s actually going on in my life.

After a period of post-college unemployment, which allowed me to start these consistent updates, I secured a full-time job about a month ago. Between the job, the commute, and trying to work on an indie game on the side, the 8ish hours a week spent on these blog posts is tougher to maintain. That being said, I want to make it clear: I am NOT going to stop updating, or even stop updating weekly. It won’t be easy. Sometimes I may miss Friday, though I hope never more than a weekend without an update. Forcing yourself to start a creative project after a work day is rough, and I’m not going to pretend I’m immune to distraction and procrastination. But even though my audience remains nearly nonexistent, I’ve had fun with these regular updates and I want them to continue, for myself if no one else.

That being said, I’d like to look back at the almost four years(!) of this blog with a little retrospective this week. I thought it would be a fun change of pace. It turned out to be a mix of self-congratulatory pride, awkward cringing, annoying bookkeeping and vague bewilderment. The last was caused by articles I had completely forgotten as I’d never finished writing them. I suppose you want a look at those? Very well, here’s a Link.