This Child of Light series has seen plenty of genteel discussion so far.
We’ve spent some time admiring the serene beauty of the visuals. Whisked
ourselves away to the soft and atmospheric soundtrack. Carefully and
thoughtfully dissected the root problems within the writing. That’s all well
and good. But the obvious follow-up question any sane person would ask: When do
we get to the gruesome murder? That’s
right, stuff away your pacifism you
non-gender-conforming-deragotry-word-implicating-you-as-weaklings, it’s time we
talked about the combat.
I really like the combat in Child of Light, except when I hate it with
intensity unmatched by mortal men. This dichotomy is also present in the game’s
RPG progression, albeit to a much subdued degree. In an effort to pace things
properly and give you time to clean the bile spewing out of your monitor, we’ll
be alternating on the good and bad. Think of it as eating a delicious ice cream
cone in a flavor of your choice, then intermittently washing it down with a
forkful of dumpster treasure and insect chitin. Now that I’ve whetted your
appetite and fully convinced you how great this idea is, let’s launch right in!



