Two of my favorite franchises in video games are The Legend of Zelda
and Final Fantasy. The two have several things in common. They’re both
extremely popular and long-running series. They both tend to shun traditional
sequels, kicking off each title with a different setting and story. They also
both have a second entry that tried something drastically different and ended
up as the black sheep. I played both black sheep years ago, gave up in
frustration, and eventually revisited each of them for reviews.
But upon further examination, their similarities dry up. The Legend of
Zelda may hit the reset button almost every entry, but there’s a lot that stays
the same. Up until its most recent title,
the biggest criticism anyone could level was that it was formulaic. It dealt in
presenting new lands, challenges, and incremental tweaks. Iteration rather than
innovation. But Final Fantasy?
The most you can say is it stays roughly
within the same genre.
And
then there's the spinoffs, which are often ARE different genres. For better or
worse.





